#pragma once
#include "DXAMLCommon.h"


class IPALOutputProtectionLevelDetails
{
public:
	virtual unsigned int GetUncompressedDigitalVideoLevel() = 0;
	virtual unsigned int GetUncompressedDigitalAudioLevel() = 0;
	virtual unsigned int GetAnalogVideoLevel() = 0;
	virtual unsigned int IsContentHD() = 0;
	virtual unsigned int ShouldBlockHDOnVGA() = 0;
	virtual unsigned int ShouldBlockHDOnComponent() = 0;
	virtual unsigned int IsOPRequired() = 0;
	virtual unsigned int IsOutputSupportedOnMac() = 0;
};